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Walter Julius Hennecke / backward-cpp
MIT LicenseA beautiful stack trace pretty printer for C++
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Walter Julius Hennecke / ioef
Affero General Public License v1.0Engine conversion to support Star Trek Voyager: Elite Force Holomatch
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Walter Julius Hennecke / doctest
MIT LicenseThe lightest feature-rich C++98/C++11 single-header testing framework for unit tests and TDD
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The original EF2GameSource updated so it compiles under Visual Studio 2012 and Linux
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Walter Julius Hennecke / ef2master
GNU General Public License v2.0 or laterMasterserver for the game Star Trek - Elite Force 2
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Walter Julius Hennecke / efmaster
GNU General Public License v2.0 or laterMasterserver for the game Star Trek - Voyager: Elite Force
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Walter Julius Hennecke / gsnet
MIT LicenseA simple networking library for linux and Windows
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Walter Julius Hennecke / jediacademy
GNU General Public License v2.0 or laterFinal Source Code For Jedi Academy - Forked from http://sourceforge.net/projects/jediacademy/
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Quake III Arena / Elite Force asset viewer for Mac (OS9 + OS X Carbon)
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Walter Julius Hennecke / Q3E-Minimizer
Affero General Public License v1.0The source code to Q3E Minimizer, starting at v1.51
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NOTE: All development is now done in the rpgxEF repo.
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Walter Julius Hennecke / GtkRadiantUberGames
BSD 3-Clause "New" or "Revised" LicenseThe open source, cross platform level editor for idtech games
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An Elite Force SP-Mod Source mirror as a common point of reference for adding Entities needed for SP-Map refitting.
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idTech 3 MD3 model viewer, with enhancements by Raven Software
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Walter Julius Hennecke / lilium-voyager
Affero General Public License v1.0An engine replacement for Star Trek Voyager: Elite Force Holomatch (multiplayer) based on ioquake3 and ioEF.
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